header_image
2D 3D Animation Film Reel Resume Contact
 

Resume

Skills and Abilities-

3D Modeling | 3D Texturing | Animation | Conceptual Art | Digital Painting | Compositing | Rotoscoping | Storyboarding | Digital Sculpting | Editing

Maya | 3DSMax | ZBrush | Photshop | Substance Painter | Flash | Premiere | After Effects | Dreamweaver | Shake | Unreal | Unity | Nuke

Accomplishments and Experience-

Redfly Studio......................................................................................................2014-Present

"Descent Underground" (Steam)

-Ship modeling and texturing
-Environment modeling and texturing
-Design and world building

"Fear The Walking Dead : Dead Run" (iOS/ Android)

-Character modeling and texturing
-Character rigging and animation
-Concept art
-Environment modeling and texturing
-Design and world building

"TMNT: Portal Power" (iOS/ Android)

-Character modeling and texturing
-Character rigging and animation
-Environment modeling and texturing
-Design and world building

Troublemaker Studios......................................................................................2013

"Machete Kills"

-3D modeling, texturing and animation
-Compositing
-Tracking
-Painting, rotoscoping and green screen extraction

Junction Point | Disney Interactive................................................................2010-2013

"Epic Mickey 2: The Power of Two" (Wii/ Xbox 360/ PS3)

-Level design and concepting
-Environment modeling, texturing and Havok set up
-Prop modeling, texturing and Havok set up
-Optimization and set up of outsourced assets

"Epic Mickey" (Wii)

-Environment modeling, texturing and Havok set up
-Prop modeling, texturing and Havok set up
-Optimization and set up of outsourced assets

Spiderwood Studios.........................................................................................2009-2010

"Flight of Magic" (Short Film)

-Lead VFX Artist for 3D animated short film
-Character/ environment modeling, texturing and sculpting for 3D animated short film

Vigil Games.........................................................................................................2009-2009

"Darksiders" (Xbox 360/ PS3)

-Prop modeling, texturing and Havok set up
-Environment modeling and texturing
-Environment collision

Troublemaker Studios.....................................................................................2008-2009

"Shorts" (Warner Brothers)

-Compositing and visual effects
-Rotoscoping and green screen extraction

Midway.................................................................................................................2008

"Unannounced Title" (Xbox 360/ PS3)

-Responsible for vehicle modeling, texturing and optimization
-UI concepting, animation and optimization

Edge of Reality....................................................................................................2007-2008

"The Incredible Hulk" (Xbox 360/ PS3/ PS2/ Wii)

-Character modeling, texturing and optimization of original hi-res and low-res character assets
-Environment modeling, texturing, animation and set up of original hi-res and low-res assets
-Optimizaton and set up for outsourced character and environment assets

Freelance Artist..................................................................................................2004-Present

Digital Sculpting toys and figures for Hasbro (Disney, Marvel, Star Wars, etc.)
Storyboard/Concept Artist for 3D animated children’s cartoon
Concept Art/ Storyboards for independent feature films
Visual Effects for independent feature films

Education-

Full Sail Real World Education............................................................................2004-2005

Associate of Science in Computer Animation
Instructors Award for Excellence in Illustration

 

 
All Content © Jeff Stanislawski. All Rights Reserved.